AAZEROTHSURVIVORS GUIDEPlay the game
Data snapshot v0.135.1. Official v0.139.0 was observed on Nov 2, 2026; some values may have changed. Details
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CLASS GUIDE

Druid skills

In Azeroth Survivors, Druid starts with Wrath by default. Explore its skills and talent trees to plan a build.

Open DPS calculator

Druid skills and abilities

12 abilities in the class pool ยท Default starting skill: Wrath

Starting skills are the default; certain talents can replace them.

WrathDefault starting abilityDetails

Base tooltip range: 30 yd

When hitting one targetStrikes [targets] within 30 yd for [damage]. [additional effect] [additional effect]

When hitting multiple targetsStrikes [targets] within 30 yd for [damage] each. [additional effect] [additional effect]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

MoonfireClass skillDetails

Base tooltip range: 30 yd

Afflicts [targets] within 30 yd [target detail]: [total damage] [damage type] damage over [duration] sec, in [ticks] ticks. [stacking detail]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

StarfireClass skillDetails

Base tooltip range: 32 yd

When hitting one targetStrikes [targets] within 32 yd for [damage]. [additional effect] [additional effect]

When hitting multiple targetsStrikes [targets] within 32 yd for [damage] each. [additional effect] [additional effect]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

HurricaneClass skillDetails

[placement]: every enemy within [radius] yd of that spot takes [damage per tick] [damage type] damage every [interval] sec for [duration] sec, [total damage] in all.

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

Insect SwarmClass skillDetails

Base tooltip range: 28 yd

Afflicts [targets] within 28 yd [target detail]: [total damage] [damage type] damage over [duration] sec, in [ticks] ticks. [stacking detail]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

Entangling RootsClass skillDetails

Base tooltip range: 25 yd

When hitting one targetStrikes [targets] within 25 yd for [damage]. [additional effect] [additional effect]

When hitting multiple targetsStrikes [targets] within 25 yd for [damage] each. [additional effect] [additional effect]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

RejuvenationClass skillDetails

Heals you for [amount], [health percentage]% of your max health, [healing duration]. Cast when you fall below 85% health.

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

RegrowthClass skillDetails

Heals you for [amount], [health percentage]% of your max health, [healing duration]. Cast when you fall below 85% health.

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

ThornsClass skillDetails

For [duration] sec, enemies that hit you in melee take [targets] damage. [additional condition]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

SwipeClass skillDetails

Hits every enemy within [radius] yd of you for [damage].

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

Faerie FireClass skillDetails

A description has not yet been matched to this skill.

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

ShredClass skillDetails

Base tooltip range: 7 yd

When hitting multiple targetsStrikes up to [targets] enemies within 7 yd for [damage] each. [additional effect]

When hitting one targetStrikes the nearest enemy within 7 yd for [damage]. [additional effect]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

How Druid skills work

Wrath and Starfire strike targets within range; Moonfire and Insect Swarm apply damage over time. Hurricane deals repeated damage in an area.

Druid talents and build planning

The Druid talent trees are Balance, Feral Combat, Restoration. Allocate points across the trees in the DPS calculator to compare supported effects with your selected skills and equipment.

Compare direct spells with damage-over-time and area coverage. Rejuvenation, Regrowth and Entangling Roots are also in the pool, but healing and control are outside the direct-damage calculation.

Skill descriptions above are based on the v0.135.1 game snapshot. Values and conditional effects can change with your run or game version; see the data notes for limitations.