Druid skills
In Azeroth Survivors, Druid starts with Wrath by default. Explore its skills and talent trees to plan a build.
Druid skills and abilities
12 abilities in the class pool ยท Default starting skill: Wrath
Starting skills are the default; certain talents can replace them.
WrathDefault starting ability
Base tooltip range: 30 yd
When hitting one targetStrikes [targets] within 30 yd for [damage]. [additional effect] [additional effect]
When hitting multiple targetsStrikes [targets] within 30 yd for [damage] each. [additional effect] [additional effect]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
MoonfireClass skill
Base tooltip range: 30 yd
Afflicts [targets] within 30 yd [target detail]: [total damage] [damage type] damage over [duration] sec, in [ticks] ticks. [stacking detail]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
StarfireClass skill
Base tooltip range: 32 yd
When hitting one targetStrikes [targets] within 32 yd for [damage]. [additional effect] [additional effect]
When hitting multiple targetsStrikes [targets] within 32 yd for [damage] each. [additional effect] [additional effect]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
HurricaneClass skill
[placement]: every enemy within [radius] yd of that spot takes [damage per tick] [damage type] damage every [interval] sec for [duration] sec, [total damage] in all.
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
Insect SwarmClass skill
Base tooltip range: 28 yd
Afflicts [targets] within 28 yd [target detail]: [total damage] [damage type] damage over [duration] sec, in [ticks] ticks. [stacking detail]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
Entangling RootsClass skill
Base tooltip range: 25 yd
When hitting one targetStrikes [targets] within 25 yd for [damage]. [additional effect] [additional effect]
When hitting multiple targetsStrikes [targets] within 25 yd for [damage] each. [additional effect] [additional effect]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
RejuvenationClass skill
Heals you for [amount], [health percentage]% of your max health, [healing duration]. Cast when you fall below 85% health.
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
RegrowthClass skill
Heals you for [amount], [health percentage]% of your max health, [healing duration]. Cast when you fall below 85% health.
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
ThornsClass skill
For [duration] sec, enemies that hit you in melee take [targets] damage. [additional condition]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
SwipeClass skill
Hits every enemy within [radius] yd of you for [damage].
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
Faerie FireClass skill
A description has not yet been matched to this skill.
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
ShredClass skill
Base tooltip range: 7 yd
When hitting multiple targetsStrikes up to [targets] enemies within 7 yd for [damage] each. [additional effect]
When hitting one targetStrikes the nearest enemy within 7 yd for [damage]. [additional effect]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
How Druid skills work
Wrath and Starfire strike targets within range; Moonfire and Insect Swarm apply damage over time. Hurricane deals repeated damage in an area.
Druid talents and build planning
The Druid talent trees are Balance, Feral Combat, Restoration. Allocate points across the trees in the DPS calculator to compare supported effects with your selected skills and equipment.
Compare direct spells with damage-over-time and area coverage. Rejuvenation, Regrowth and Entangling Roots are also in the pool, but healing and control are outside the direct-damage calculation.
Skill descriptions above are based on the v0.135.1 game snapshot. Values and conditional effects can change with your run or game version; see the data notes for limitations.