Shaman skills
In Azeroth Survivors, Shaman starts with Lightning Bolt by default. Explore its skills and talent trees to plan a build.
Shaman skills and abilities
11 abilities in the class pool ยท Default starting skill: Lightning Bolt
Starting skills are the default; certain talents can replace them.
Lightning BoltDefault starting ability
Base tooltip range: 30 yd
When hitting one targetStrikes [targets] within 30 yd for [damage]. [additional effect] [additional effect]
When hitting multiple targetsStrikes [targets] within 30 yd for [damage] each. [additional effect] [additional effect]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
Chain LightningClass skill
Base tooltip range: 28 yd
Strikes the nearest enemy within 28 yd for [damage], then jumps to up to [targets] more enemies within [radius] yd of the last, 8% weaker with each jump.
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
Earth ShockClass skill
Base tooltip range: 20 yd
When hitting one targetStrikes [targets] within 20 yd for [damage]. [additional effect] [additional effect]
When hitting multiple targetsStrikes [targets] within 20 yd for [damage] each. [additional effect] [additional effect]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
Flame ShockClass skill
Base tooltip range: 20 yd
Afflicts [targets] within 20 yd [target detail]: [total damage] [damage type] damage over [duration] sec, in [ticks] ticks. [stacking detail]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
Frost ShockClass skill
Base tooltip range: 20 yd
When hitting one targetStrikes [targets] within 20 yd for [damage]. [additional effect] [additional effect]
When hitting multiple targetsStrikes [targets] within 20 yd for [damage] each. [additional effect] [additional effect]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
Lightning ShieldClass skill
For [duration] sec, enemies that hit you in melee take [targets] damage. [additional condition]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
Magma TotemClass skill
Possible effectDrops a totem beside you for [duration] sec once enemies are within 25 yd. Every [interval] sec it [effect].
Possible effectshoots [targets] within [range] yd for [damage]
Possible effectdeals [damage] to every enemy within [radius] yd of it
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
Searing TotemClass skill
Possible effectDrops a totem beside you for [duration] sec once enemies are within 25 yd. Every [interval] sec it [effect].
Possible effectshoots [targets] within [range] yd for [damage]
Possible effectdeals [damage] to every enemy within [radius] yd of it
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
Fire NovaClass skill
Hits every enemy within [radius] yd of you for [damage].
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
Healing WaveClass skill
Heals you for [amount], [health percentage]% of your max health, [healing duration]. Cast when you fall below 85% health.
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
StormstrikeClass skill
Base tooltip range: 10 yd
When hitting multiple targetsStrikes up to [targets] enemies within 10 yd for [damage] each. [additional effect]
When hitting one targetStrikes the nearest enemy within 10 yd for [damage]. [additional effect]
Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.
How Shaman skills work
Lightning Bolt strikes targets within range. Chain Lightning starts at the nearest enemy and can jump to others, becoming 8% weaker with each jump; Flame Shock applies damage over time.
Shaman talents and build planning
The Shaman talent trees are Elemental, Enhancement, Restoration. Allocate points across the trees in the DPS calculator to compare supported effects with your selected skills and equipment.
Compare direct attacks, repeated damage and totem skills for the situation you want to model. Enhancement talent definitions changed in a newer game build, so recheck their current effects in game.
Skill descriptions above are based on the v0.135.1 game snapshot. Values and conditional effects can change with your run or game version; see the data notes for limitations.