AAZEROTHSURVIVORS GUIDEPlay the game
Data snapshot v0.135.1. Official v0.139.0 was observed on Nov 2, 2026; some values may have changed. Details
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CLASS GUIDE

Shaman skills

In Azeroth Survivors, Shaman starts with Lightning Bolt by default. Explore its skills and talent trees to plan a build.

Open DPS calculator

Shaman skills and abilities

11 abilities in the class pool ยท Default starting skill: Lightning Bolt

Starting skills are the default; certain talents can replace them.

Lightning BoltDefault starting abilityDetails

Base tooltip range: 30 yd

When hitting one targetStrikes [targets] within 30 yd for [damage]. [additional effect] [additional effect]

When hitting multiple targetsStrikes [targets] within 30 yd for [damage] each. [additional effect] [additional effect]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

Chain LightningClass skillDetails

Base tooltip range: 28 yd

Strikes the nearest enemy within 28 yd for [damage], then jumps to up to [targets] more enemies within [radius] yd of the last, 8% weaker with each jump.

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

Earth ShockClass skillDetails

Base tooltip range: 20 yd

When hitting one targetStrikes [targets] within 20 yd for [damage]. [additional effect] [additional effect]

When hitting multiple targetsStrikes [targets] within 20 yd for [damage] each. [additional effect] [additional effect]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

Flame ShockClass skillDetails

Base tooltip range: 20 yd

Afflicts [targets] within 20 yd [target detail]: [total damage] [damage type] damage over [duration] sec, in [ticks] ticks. [stacking detail]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

Frost ShockClass skillDetails

Base tooltip range: 20 yd

When hitting one targetStrikes [targets] within 20 yd for [damage]. [additional effect] [additional effect]

When hitting multiple targetsStrikes [targets] within 20 yd for [damage] each. [additional effect] [additional effect]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

Lightning ShieldClass skillDetails

For [duration] sec, enemies that hit you in melee take [targets] damage. [additional condition]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

Magma TotemClass skillDetails

Possible effectDrops a totem beside you for [duration] sec once enemies are within 25 yd. Every [interval] sec it [effect].

Possible effectshoots [targets] within [range] yd for [damage]

Possible effectdeals [damage] to every enemy within [radius] yd of it

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

Searing TotemClass skillDetails

Possible effectDrops a totem beside you for [duration] sec once enemies are within 25 yd. Every [interval] sec it [effect].

Possible effectshoots [targets] within [range] yd for [damage]

Possible effectdeals [damage] to every enemy within [radius] yd of it

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

Fire NovaClass skillDetails

Hits every enemy within [radius] yd of you for [damage].

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

Healing WaveClass skillDetails

Heals you for [amount], [health percentage]% of your max health, [healing duration]. Cast when you fall below 85% health.

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

StormstrikeClass skillDetails

Base tooltip range: 10 yd

When hitting multiple targetsStrikes up to [targets] enemies within 10 yd for [damage] each. [additional effect]

When hitting one targetStrikes the nearest enemy within 10 yd for [damage]. [additional effect]

Bracketed values and additional effects depend on your run. These descriptions are possible game text, not a prediction of combat damage. The listed range is an input to the tooltip, not a measured combat distance.

How Shaman skills work

Lightning Bolt strikes targets within range. Chain Lightning starts at the nearest enemy and can jump to others, becoming 8% weaker with each jump; Flame Shock applies damage over time.

Shaman talents and build planning

The Shaman talent trees are Elemental, Enhancement, Restoration. Allocate points across the trees in the DPS calculator to compare supported effects with your selected skills and equipment.

Compare direct attacks, repeated damage and totem skills for the situation you want to model. Enhancement talent definitions changed in a newer game build, so recheck their current effects in game.

Skill descriptions above are based on the v0.135.1 game snapshot. Values and conditional effects can change with your run or game version; see the data notes for limitations.